Resident Evil Village

Resident Evil Village may have a demo on PlayStation5 but the game is also coming to other platforms, including PC. Nosotros finally accept a range of specs that PC players will exist able to go a variety of results from.

The minimum specs are estimated to give 1080/60 FPS gameplay, with some potential frame rate drops in graphics-intensive scenes. The developers practise making a special note that players can expect minimum performance with Raytacking agile if they have a RTX 2060, or an AMD Radeon RX 6700 XT.

The recommended settings for Raytracing will give a functioning of 4K, and anywhere upwards to sixty FPS, and so information technology would seem that the Raytracing solution volition not be as computationally intensive as some other games out at that place.

Minimum

  • Bone: Windows 10
  • CPU: Intel Cadre i5-7500 / AMD Ryzen three 1200
  • Graphics Card: NVIDIA GeForce GTX 1050 Ti with 4GB VRAM / AMD Radeon RX 560 with 4GB VRAM
  • Retentivity: eight GB
  • DirectX: Version 12
  • Storage: TBD

Recommended (no Raytracing)

  • OS: Windows x (64bit)
  • CPU: Intel Core i7-8700 / AMD Ryzen 5 3600
  • Graphics Bill of fare: NVIDIA GeForce GTX 1070 with / AMD Radeon RX 5700
  • Retentivity: 16 GB
  • DirectX: Version 12
  • Storage: TBD

Recommended (with Raytracing)

  • Os: Windows 10 Version 2004 and above
  • CPU: Intel Core i7-8700 / AMD Ryzen v 3600
  • Graphics Card: NVIDIA GeForce GTX 2070/3070 with / AMD Radeon RX 6700/6800
  • Retention: sixteen GB
  • DirectX: Version 12
  • Storage: TBD

The vast bulk of PC players out there will at least be able to hit the minimum requirements, which is great news. Having played the Resident Evil Village demo, we can say that information technology is shaping up to be a superb title. PC players will exist able to try information technology out for themselves in May when the demo launches for the platform.